The Inscriber G7 uniquely combines the functionality of multiple products with innovative graphics technology to provide a robust, high-performance 3D graphics creation and HD/SD playout solution with advanced workflow capabilities. A key option for the G7 is the Inscriber MOS v5 newsroom graphics management solution, which empowers journalists to create customized, template-based graphics from within any newsroom computer system (NRCS), such as ENPS and iNEWS,and automatically insert them into their newsroom rundown. Centralized control playout allows all changes to the NRCS playlist generated from the G-Series graphics systems to be automatically updated across multiple channels.
The G7 features a newly designed graphics engine that supports real-time 2D and 3D animations and provides flawless HD graphics simultaneously over two channels. Optimized with integrated clips and a new, comprehensive productivity package that includes G-Scribe+ creation and playout software, the system drives the new G-3D™ design module for producing illuminating, true 3D broadcast designs in both HD and SD.
Features:
Innovative Hardware The system’s base configuration is a single channel solution, which provides two video inputs, two video outputs (one key + fill pair), two 2D DVE channels , and up to 32 channels of discrete audio. Add a second channel for two more video inputs, and a second key-plus- fill output channel.
2D DVE The 2D DVE feature provides two independent DVEs, allowing two incoming video feeds to be displayed in real time in a region of the graphics layout. You no longer need to rely on the production switcher to build the DVEs -- the switcher at that point, is taking everything from one CG channel.
Strata Compositing Strata Compositing enables real-time compositing of multiple independently controllable virtual channels into a single physical channel. Use it to output multiple graphic layers – a ticker, a station ID, a lower third and background video, for instance – as a single channel.
Overlay Overlay allows you to build and control three additional layers of graphics on top of your current output without having to use additional channels. Objects output with Overlay remain on the topmost layer and operate without disruption. They’re completely independent of other layouts, making them easy to control. You can easily insert and hide clocks, timers, still or animated logos, channel IDs, lower thirds, scoreboards, over-the-shoulder graphics, text crawls and temperature read-outs.
Automation Interface Automation Interface allows you to connect an Inscriber G7 system to newsroom computer systems using the industry-standard Intelligent Interface® protocol. It also enables tag filling and display control using a standard serial port protocol available from most news system vendors, including Harris, AP, Autocue, Avid,Compromter, EZ News, Florical,Parkervision and Sundance.
Media Store Store, manage, retrieve and play out media files including stills, templates, clips and animations. Media Store allows the user to search based on various metadata including user definable keywords. Metadata is copied with each image, allowing files to retain all related information, when moved from one system to another. Media Store integrates directly with the playlist and the output display so graphics resources can be found and used either in CG layouts or directly out to air.
Real-Time 2D Animation Take your graphics to the next level with the easy-to-use 2D animation editor. The editor allows any graphic and text element, including media objects (with Clips Option), to be keyframed on the x, y and z axes. Quickly apply effects such as transparency, scale and rotation to create dynamic, reusable animations, or use pre-built templates included on the system. No previous animation experience is necessary.
Real-Time 3D Playback Import and play true 3D scenes directly from third-party applications such as 3D Studio MAX and MAYA. Integrate these scenes directly into your playlist for real-time playback. Add the G-3D option for even greater control of your 3D scene, allowing scene editing and template creation.
ODBC The ODBC (Open Database Connectivity) standard allows multiple programs to share information held within a database. The Inscriber ODBC feature links the information in your database tables to your graphic layouts and templates. When you update the database entries, the information automatically updates in your layouts. Easily update graphics from an external source where no graphics experience is needed. This is ideal for sporting events, elections, school closing and more.
Technical Specification:
Chassis
4U rackmount Front mounted hot swappable drive bays (8) 1+1 dual redundant hot swappable power supply - 700W High CFM cooling for 24/7 operation HxWxD: 7” x 19'' x 26.25'' (17.78 cm x 48.26 cm x 66.70 cm) Weight: 71 lbs (32.2 kg)
CPU
2x AMD Opteron 2220 2.8 GHz
GPU
Dual-Head Nvidia FX4600/768
RAM
4GB DDR2-667 RAM
Disk Sub System
2 x 250 GB SATA system drives (RAID 1) 2 x 250 GB SATA media drives (RAID 1)
Clip Option
8 x 250 GB SAS media drives instead (RAID 5)
Removable Drives
Recordable CD/DVD-RW drive for backup or system restore
External Ports
Two Gigabit Ethernet ports via RJ45 Two RS232 serial ports via DB-9 connector Four USB 2.0 ports – back panel Two USB 2.0 ports – front panel Four RJ11 COM ports One MDR (Mini D Ribbon) GPI In port (16 inputs) One MDR (Mini D Ribbon) GPI Out port (8 inputs)
Supported Video Resolutions
Serial digital component 4:2:2 video @ 1920x1080: /60i/59.94i/50i 1920x1080: /30p/29.97p/24p/23.98p 1280x720: /60p/59.94p/24p/23.98p 720x486 (525): /59.94i (ITU-R BT601) 720x576 (625): /50i (ITU-R BT601)
SMPTE Standards
SMPTE 292M, SMPTE 259M-C, SMPTE 272M
Video Inputs
Two Serial Digital (SD/HD) Program/Frame Grab input: - 4:2:2, 8/10 bit SDI (270 Mb/s @ 525/625 and 1.485 Gb/s for HD)
One Serial Digital (SD/HD) Key Input: - 4:2:2, 8/10 bit SDI (270 Mb/s @ 525/625 and 1.485 Gb/s for HD)
One Analog Reference input: - Tri-level sync (HD) or Black Burst (SD) - (terminated/non-terminated under jumper control)
Input Levels
SDI: 800mV P-P Analog Ref: 1V P-P Black Burst or 0.6V P-P for Tri-level sync
Input Impedance
75 ohms
Video Outputs
One Serial Digital (SD/HD) Program/Fill output: - 4:2:2, 8/10 bit SDI (270 Mb/s @ 525/625 and 1.485 Gb/s for HD) One Serial Digital (SD/HD) Key output: - 4:2:2, 8/10 bit SDI (270 Mb/s @ 525/625 and 1.485 Gb/s for HD)
Outputs Levels
SDI: 800mv P-P
Output Impedance
75 ohms
Audio Specification
4 input / 4 output AES/EBU audio channels through the unbalanced/BNC connectors on the separate PC I/O paddle board On-board Audio Mixer 3.5mm stereo jack on faceplate for analog audio monitoring
Additional Features
All internal video processing at 12-bits component 4:2:2:4 (8-bit with 3D DVE option) Video and audio bypass on HD/SDI program input-to-output in the event of a power fail or application reset Shaped or unshaped fill signal processing Internal watchdog timer to ensure hardware stability Monitoring and signal status LEDs GPIO: 24 ports (8 outputs/16 inputs) TTL
Time Code
SMPTE time code reader BNC connector on the audio paddle board
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